Digital Archiving Resources

Browse Items (33 total)

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Solberg suggests that new digital environments have the “potential to reorient us—both physically and conceptually,” allowing new methods and possibilities for research, and new opportunities to socio-politically reposition the field of rhetoric and…

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This article is concerned with how access to free and open-source software—as well as tools that can be purchased, downloaded, and/or accessed directly online—enable classroom engagement with digital humanities scholarship. Detailing the alternate…

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The second edition of the preceding bestseller, this book serves as a training course for people interested in data storage. Penned by EMC (the world's largest data storage company at the time), the book covers the multiple components of a storage…

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Current teaching, learning and assessment practices can lead students to believe that courses within a programme are self-sufficient and separate. Integrative Learning explores this issue, and considers how intentional learning helps students become…

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This article argues that getting students to learn about archival preservation and research in the context of an underpreserved, underresearched history offers a number of pedagogical rewards. Colleges and universities are pushing to increase…

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Nicholas Tanzi wrote a book to assist librarians on how to teach others to use the digital repositories and digital materials in the libraries database. Much like UCF’s library, most libraries have their entire collection online where you can request…

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Rheingold chose to focus on the five literacies, especially collaboration. The reason why is because to live in a healthy environment in this world we must work with one another and network. In western culture and especially in American culture,…

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This book by Jonathan Adrians discusses the world of emulation gaming, including its history and its legal issues such as the acquisition of ROMs, which are used to play the emulated games. It covers a wide variety of systems from home consoles, to…

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This series of books was created to envelope the basic core functions created by the SAA’s Guidelines for Archival Education. Throughout the Volumes, principles underlining the practice, functions and activities of archiving are expressed. Be it…

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This book by Barrett Williams explains how the Raspberry Pi computer can be used to create emulators for old video game consoles such as the NES or other systems where emulation is more difficult such as the Sega Saturn
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