Digital Archiving Resources

Browse Items (454 total)

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Policy makers generate digital records every single day, a fraction of which is preserved in archival repositories. However, accessing these archives is often challenging due to various factors like data protection, sensitivity, and copyright. While…

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“Digital Humanities and Digital Social Reading” discusses the concept of Digital Social Reading (DSR) and how it has emerged as the internet has evolved. DSR encompasses various activities like book reviews, inline commenting, online storytelling…

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The article reports on the implementation of a digitial archival assignment in an upper-level Victorian Literature and Culture course at Florida Gulf Coast University. The assignment had students utilize ProQuest’s database, Queen Victoria’s…

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Following over a decade of widespread use, social media platforms have evolved into virtual spaces where users create and store meaningful content, suggesting their potential to serve as components of personal digital archives. This article explores…

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This article explores the smartphone as a complex tool in the context of forced migration. The article explains how smartphones not only follow migrants but also document their journey through digital objects in times of conflict, displacement, and…

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This book explains how emulating retro Nintendo consoles work, from the NES to
the Nintendo Switch, and how the reader can participate in emulating these consoles so they can use it with their computer or smartphone.

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A Primer for Teaching Digital History is a guide for teachers at the high school and college level looking to teach about digital history and offers different strategies for building a syllabus or wish to include the topic in their teachings. Along…

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This book by Jonathan Adrians discusses the world of emulation gaming, including its history and its legal issues such as the acquisition of ROMs, which are used to play the emulated games. It covers a wide variety of systems from home consoles, to…

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This book by Barrett Williams explains how the Raspberry Pi computer can be used to create emulators for old video game consoles such as the NES or other systems where emulation is more difficult such as the Sega Saturn

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This article focuses on the founder of the Video Game History Foundation’s argument for why video games should be preserved
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